![]() ![]() ![]() The Kirkhammer and Ludwig's are both weaker, but their thrust damage may work out better, since not as many enemies are weak to the Boom Hammer's blunt damage. Ludwig's Holy Blade, the Kirkhammer and Boom Hammer all pretty good, and if you look at the table you'll notice their speeds are exactly the same. If you're looking for something with better reach, try the Holy Moonlight Sword for a weapon of this size, the speed and damage of its R2 are tremendously good. The Threaded Cane's R2 comes in a close second, and it deals solid damage. Again, if you don't mind its short range, the Blade of Mercy has the fastest R2 of any weapon.The Threaded Cane focuses on Skill and the Beast Cutter focuses on Strength, so you have options to suit your build. For the best reach possible, use either the Threaded Cane or Beast Cutter. The Blade of Mercy's R1s will finish before many weapons even reach their first hitbox frame! The Hunter Axe R1s hit fairly quick, but take longer to recover it's worth it though, as they're versatile with amazing reach. A common advantage of transforming a weapon is increasing range if you're willing to trade, the Blade of Mercy, Reiterpallash and both incarnations of the Beast Claw have the fastest R1 attacks of all.For shorter, but broader swings with comparable speed, use the Burial Blade, Ludwig's Holy Blade or Kirkhammer. The Rifle Spear's R1s reach the furthest, but only strike directly ahead. You'll have to sacrifice speed for better reach, but you still have some good options. A key thing these weapons have in common is low range. The Blade of Mercy is the fastest among them, but deals the least physical damage this is made up for with its arcane attack, though that won't help against all foes. If you look at the table, you'll notice the Saw Cleaver, Saw Spear, Blade of Mercy and Beast Claw have the fastest R1s.The exact values change a little from enemy to enemy, but the table here shows an example from the point when your attack connects against a Huntsman. You can also follow up stagger or interrupt with a powerful strike that will deal extra bonus damage while a visceral attack is possible. The recovery time of charged attacks is important when staggering an enemy from behind - the shorter the recovery of the attack that caused the stagger, the more time you'll have to take advantage of it.The recovery period ends af the exact moment where you can cancel the animation into another one, such as as Quickstep or another attack. During this period you can be knocked out of the attack, but you can also release the attack early. For charged attacks, the blue bar is the time until the flash. Each bar has three segments the first is the time until the attack is active, the second red segment is the active frame (the short time in which the attack can hit), and the third is the recovery period. The bold unit lines denote every 5th frame while the regular lines denote each single frame.Bloodborne runs at 30 frames per second, and the average attack takes 15 frames to become active, which equals half a second. ![]() The scale at the top of each table represents the duration of the slowest attack in frames - use that to work out the relative speeds of each attack based on the lengths of the bars. To aid you in comparing weapons, the charts in this section show you visually which of them have the fastest attacks and which take the longest to recover.But fear not! These guides are your key to mastering the merciless challenges and navigating the darkest depths of the city. Your hunt through the streets of Yharnam will be your most exciting and rewarding journey yet, and the road will be hard. | Newest Article: Ma| Challenge Runsīloodborne & The Old Hunters Collector’s Edition Guidesįuture Press gone behind the scenes with Bloodborne's creators to unearth every secret hidden within the mysterious city of Yharnam. Return to Yharnam 2023: Community event taking place from March 24th to April 7th (Ended). ![]()
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